First post, by Bambo
I've got a problem with The Elder Scrolls Chapter One: Arena (CD Version)
This game is quite resorce demanding - when I want to play with maximal view distance I need cycles == max (or at least ~50.000) for smooth gameplay
But when I play above 12.000 cycles (12.000 cycles == 486DX 33 Mhz according to Norton Sysinfo 8.0) the game gets some serious glitches
(Super fast animations & running speed, hyper responsive menues etc.)
This is quite a dilemma: When I set it to a fast CPU, the game glitches but when I set it to 12.000 I get serious slowdowns (especially inside certain buildings) even on minimal viewing distance!
System:
Core2Duo 8200
2 GB RAM
Win 7 64bit
Radeon 4850 512MB VRAM
Dosbox 0.74
Resolution 1600x1200 @ ddraw (it the same with "original" @ surface)
core=dynamic
cputype=auto
cycles=12000
etc.