VOGONS


First post, by DosFreak

User metadata
Rank l33t++
Rank
l33t++

http://www.transgaming.com/products/swiftshader/
http://www.beyond3d.com/content/news/618
Download:

2.01
http://www.transgaming.com/products/swiftshad … r_v201_demo.zip

OLD
2.0
http://www.transgaming.com/products/swiftshad … er_v20_demo.zip

1.0?
http://downloads.transgaming.com/files/SwiftShader_Demo.zip

SwiftShader is the world's fastest pure software 3D renderer with DirectX® 9.0 class features, including support for advanced graphics features such as Shader Model 2.0, predication, floating point rendering, stenciling, and much more. SwiftShader is built to provide the same APIs that developers are already using for their games and applications. This makes it possible to directly integrate SwiftShader into applications without any changes to source code. SwiftShader can render games as complex as Half Life 2 entirely in software.

SwiftShader performs between 50 and 100 times faster than Microsoft's Direct3D® Reference Rasterizer in tests with sample applications and can achieve performance that surpasses low end integrated graphics hardware in many cases. SwiftShader achieves this unprecedented level of performance by dynamically compiling highly optimized code special to an application's 3D rendering needs. SwiftShader is currently available for x86 CPUs with Intel's SSE multimedia instruction set extensions. SwiftShader runs on Microsoft Windows 98 and higher, or on Linux through TransGaming's Cedega portability technology. SwiftShader can also be used on MacOS X in conjunction with TransGaming's Cider technology.

To aquire the full version of the pre-2.0 version of Swiftshader

Looks like Oberon Media licensed SwiftShader from Transgaming for their casual games. […]
Show full quote

Looks like Oberon Media licensed SwiftShader from Transgaming for their casual games.

Go here: http://gamecenter.oberon-media.com/
Look for any games requiring DX9, Ex: "Dream Day HoneyMoon"
Download and install it and there should be an updated Swiftshader.dll in the game directory! (Which is not the demo version which means that there is no logo!)

Looks like this site will be an easy way to get SwiftShader updates!

Last edited by DosFreak on 2008-05-02, 17:40. Edited 6 times in total.

How To Ask Questions The Smart Way
Make your games work offline

Reply 1 of 2, by DosFreak

User metadata
Rank l33t++
Rank
l33t++

I've been testing this out in Vmware 6 using Windows 2000 as a guest and Vista 64bit as a host.

Almost all DX8 games run well on this Core2Duo 2.2ghz processor. DX9 games do run but very very slowly even will all details set to low.

So if your looking for some DX8 gaming action in a VM then cedega is good.....except for the very annoying logo it displays on the screen.

Now if it only had DX6/DX7 D3D support......I guess the only way to play those games in a VM is through wine.

How To Ask Questions The Smart Way
Make your games work offline

Reply 2 of 2, by DosFreak

User metadata
Rank l33t++
Rank
l33t++

Tutorial on how to remove the logo:

http://groups.google.com/group/intel9x-gaming … shader-2-0-logo

Credit to ndue_lee for this. […]
Show full quote

Credit to ndue_lee for this.

You can't use Notepad or Wordpad for this, you need a hex editor. There are
plenty of free ones on the 'net, just google for hex editors.

Make sure to back up your DLLs first, as you might screw the whole thing up.

1. Once you run the editor, load up the DLLs, and search for "96 00 00 00 C8 00 00 00" without the quotes.

2. Then, replace the 96 and c8 with 01.

3. You should now have "01 00 00 00 01 00 00 00".

4. Don't touch anything else, just save your file.

How To Ask Questions The Smart Way
Make your games work offline