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| Forum Index :: DOSBox General :: | |
D-Fend Reloaded (DOSBox frontend)
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-31 @ 09:17 pm
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
I have started working on a 1.0.1 service release. I will try to release 1.0.1rc1 next week. I have already done this things:
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-30 @ 11:32 pm
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dvwjr Member Joined: 2002-11-23 Posts: 328 |
Alexander,
Excellent work on D-Fend Reloaded version 1.0.0 ! I am using your D-Fend Reloaded DOSBox fron=end to configure a retro-to-2005 'game' machine for my young nephew. This build is an Aopen AX6BC (Intel 440BX) based motherboard with a PowerLeap Slot-1 adapter with an Intel 1.4GHz Tulatin Celeron processor and 768MB of ECC RAM. Constructed with an IDE 80GB Seagate 7200.10 hard drive, a IDE Sony DVD-ROM drive, the video is provided by an NVidia 5950U adapter, the monitor a 19" Dell M993s for 85Hz refresh for both DOS and Windows. The operating system is Win98SE. The audio is provided by a Creative Labs SoundBlaster Live! PCI audio card in conjunction with a Creative Labs AWE64 Gold ISA audio card; plus a Roland MT-32 for older DOS games with the Roland Virtual Sound Canvas for 'newer' General MIDI based games. Using DOSBox 0.74+ (via D-Fend Reloaded) and the ability of D-Fend Reloaded to execute DOS games via DOSBox, ScummVM, the native Win98SE DOSVM (for CPU intensive DOS games) and Windows Win32 games is a huge plus. Especially nice is the implementation 'helper' programs which can be executed both before and after the main program execution. Besides ensuring that the correct ICC file is re-loaded to the NVidia video card LUT, these features will allow me to transparently mix and match the various DOS/Windows game programs to any of the possible audio/MIDI sources - from either an MT-32 attached to the AWE64 Gold game/MIDI port, to SoundFonts loaded on either the AWE64 Gold or the SoundBlaster Live! or to the Roland Virtual Sound Canvas. Without D-Fend Reloaded this integration would have been much more difficult - and the end result of a point and click game launching interface for a GUI-oriented 'yute' would not have been realized so cleanly. Again, a well-thought out interface and extra feature in the mini-database for the games and any of its attached program or data files, plus graphics, videos, sounds, notes and additional data. I did, however come across a few 'bugs' which might make your D-Fend Reloaded v1.0.1 Service release. One is common to both Win98SE and WinXP (SP2) and two seems exclusive to Win98SE. First item which affects both Win98SE and WinXP is in the "Profile/Sound/MIDI" page. Specifically the "Additional Settings" which uses the "Select MIDI device from Device Manager" drop-down control. This will execute DOSBox with the DOSBox "Mixer /ListMidi" command to gain the current MIDI device names and device numbers for the drop-down list control. Selection of one of the listed MIDI devices from the drop-down list will write "midiconfig=X" to the "Additional Settings" input box. However, the Profile MIDI selection will not function due to the fact that the D-Fend Reloaded on-the-fly written DOSBox.CONF file will now contain the following sub-section: [midi] mpu401=uart mididevice=win32 midiconfig=midiconfig=X The "midiconfig=" string is prepended to the Additional Settings" selection box text inserted from the list drop-down control. The work-around is manually edit the Additional Settings" text box to only input the device number. As an aside, the MIDI selection in D-Fend Reloaded can function differently in the Win9x family vs the WinNT based operating systems. Win98SE, once the Sound-cards and MIDI devices are installed has a stable MIDI device numbering scheme - no matter what the default MIDI device selection may be. However, the WinXP MIDI device numbers are not so constant, depending on the currently selected default MIDI device, all of the other MIDI device numbers change - except for the MIDI Mapper. So you might note that for WinXP+ any MIDI device selected by number in D-Fend Reloaded Profile may not be the same one that is selected at runtime if the default WinXP MIDI device selection has changed in the meantime. The other 'bug' only appears on Win98SE. It appears that if any ICON or SCREENSHOT graphics file are in the PNG format - then D-Fend Reloaded will then display an error message of "Access violation at address 0165E590. Read of address FFFFFFFF." Since the native format of DOSBox captures via the keyboard CTRL-F5 mechanism is the PNG graphics format, this might be a problem. Conversion of any PNG based file to another graphics format is the current work-around. This error does not occur on WinXP (SP2). The only other possible problem that I noted was the Win98SE does not seem to be able to support one of the D-Fend Reloaded "extras". It may be that Win98SE is not the really a supported platform for D-Fend Reloaded extras - but the error message for either Floppy or CD image create from real media is "Could not open Drive X for direct reading."Under Win98SE none of the image function seem to work. Again, congratulations on the release of D-Fend Reloaded version 1.0.0, it is an solidly built and full featured front-end for DOSBox. dvwjr |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-30 @ 07:16 pm
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
Hi sst,
the next thing I'm working on is a 1.0.1 service release fixing some smaller problems etc. In this release I can also try to improve the archive file creation process. I also would like to release a 1.1 version some time but I haven't got any ideas for new features yet. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-29 @ 09:37 pm
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sst Member Joined: 2008-08-17 Posts: 144 |
Hi, ...
Did you plan to made an updated version = v1.x v2.x, or keep the v1.0 Final ? It work verry well, but when i create severals zip games packages from all games, it cant be cancelled when making that. But it not a bug, i have to wait for the finish of all packages. _________________ Sylvain St-Amand (sst) |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-18 @ 08:11 pm
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skatz Member Joined: 2008-02-18 Posts: 142 Location: Ukraine |
Hi, Kurt!
Also you may specify fullscreen resolution as 0x0, which means 'your desktop resolution'. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-18 @ 07:04 pm
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
Hi Kurt,
you can edit the resolution values offered in the dropdown box on the "Default values" page of the program options dialog (as the tooltip for the window and the fullscreen resolution also tells you). |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-18 @ 06:13 pm
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Kurt Newbie Joined: 2008-09-28 Posts: 7 |
My laptop has a native resolution of 1280x800. This isn't an option in D-Fend Reloaded. In fact, if I manually edit the config file, D-Fend Reloaded will snap it back to a resolution it knows. If you don't want to add in a gazillion resolutions in the drop box, can you either allow the user to simply enter the resolution (ie: get rid of the drop box completely) or have an entry in the drop box for "CUSTOM" and have it not touch what is manually entered in the config file? |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-17 @ 07:22 pm
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
@Schloss Ritter:
Of course you can send me some error report, but the address where the error occurs will probably be the only thing in this I can at least perhaps use for something. Again: D-Fend Reloaded is just a little desktop program written in Delphi. It's not doing any strange things. On startup it reading some configuration and profile files and displays the main window. If this fails it's quite likely something is wrong with your system in general. @Paar: D-Fend Reloaded is definitive not influencing any system driver and DOSBox also should not change any driver settings. Perhaps some Wi-Fi control program (global system hotkeys with on desktop on/off notify etc.) cannot handle the change of the display resolution and crashes. You can try to use the output method "surface" when using fullscreen. If your Wi-Fi driver does not crash in this case, it can't handle the change of resolution. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-13 @ 08:00 am
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Paar Newbie Joined: 2010-03-01 Posts: 6 |
Hi! I have this problem - when I use D-fend Reloaded 1.0 with some game and it goes fullscreen, after exiting my Wi-Fi is not working. I have to restart the computer... Sorry for shallow description but I don't know details. Could be this problem of D-Fend or Dosbox? |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-12 @ 07:14 pm
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Schloss Ritter Newbie Joined: 2010-06-24 Posts: 3 |
Doh, I'm still getting DFend.exe crashing when I try to run it, even after totally removing older version and a full install of 1.0. I still get the same error message from Windows XP (the very helpful "DFend.exe has encountered a problem and needs to close. We are sorry for the inconvenience."). I could send you the fully detailed error report if it will help. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-05 @ 01:48 pm
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sst Member Joined: 2008-08-17 Posts: 144 |
Hi, ... Alexander
I use your = D-Fend Reloaded, "v1.0 Release", D-Fend Reloaded PortableApps package". Thanks for the Final 1.0 Release. ![]() _________________ Sylvain St-Amand (sst) |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-05 @ 12:26 pm
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Xian97 Old School Gamer Joined: 2004-03-07 Posts: 207 Location: Tennessee |
Thanks Alexander. I just recently started using D-Fend Reloaded a month ago. I had always did individual configs and started them with dosbox -conf previously, but decided to give your front end a try. I liked it a lot and got all of my DOS games set up to use it now. It's obvious that a lot of time and effort went into creating it and I wanted to let you know that I appreciate your work on it. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-02 @ 05:36 pm
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Ranthalion75 Newbie Joined: 2009-06-09 Posts: 30 Location: TN, USA |
Yes! Thanks Alexander, for all of your hard work. You've done GREAT things! Congratulations! _________________ __________________________________________ Dell XPS 630i Intel(R) Core(TM)2 Quad CPU Q8200@2.33GHz 4 Gigs RAM 2 x NVIDIA GeForce 9800 GT's SLi |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-02 @ 04:13 pm
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skatz Member Joined: 2008-02-18 Posts: 142 Location: Ukraine |
Congratulations with the release! And thanks for the long, hard and successful work! |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-02 @ 02:32 pm
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IIGS_User Dapplegrey Developer Joined: 2007-03-14 Posts: 554 Location: native_lang=ger |
rcblanke wrote: Excellent, great work Alexander! Congratulations with the release, and thanks for the DBGL gamepack support!
I also may have to think about. ![]() _________________ Klimawandel. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-02 @ 09:39 am
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rcblanke Oldbie Joined: 2005-04-01 Posts: 802 Location: Netherlands |
Excellent, great work Alexander! Congratulations with the release, and thanks for the DBGL gamepack support! |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-02 @ 07:52 am
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
D-Fend Reloaded 1.0 is out
About two and a half year after first announcing D-Fend Reloaded here and about three years after starting to work on it we have reached version 1.0. You can get the full and update installers here:Of course you can also update your existing D-Fend Reloaded installations via the built-in updater (Help|Search for updates). More download options (PortableApps package, zip file, source, ...) can be found on the download page. By now there have been over 400,000 downloads of D-Fend Reloaded from Sourceforge. Let's see when we will reach half a million. Now I will just enjoy this sunny weekend before looking at any bug reports (that will probably arrive) and thinking of features for 1.1. Currently I haven't got any bigger ideas for version 1.1 but I'm sure we will find some still missing things. For the moment: Have fun with the new version. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-02 @ 06:41 am
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
This line comes from the autoexec section of the default profile. It's not a DFR program language string and therefore is not listed in the program language files. |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-7-01 @ 09:41 pm
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hakanates Newbie Joined: 2009-12-22 Posts: 17 Location: Bursa / TURKEY |
A minor problem can we translating this line for each language ? |
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Re: D-Fend Reloaded (DOSBox frontend) :: 2010-6-29 @ 06:51 am
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Alexander Member Joined: 2007-12-29 Posts: 410 Location: Germany |
As wd already said: The setup options which can be activated on this page are not useable with a regular DOSBox 0.74 build. Perhaps we should find some new name for this in the future; perhaps "DOSBox special build features".
All other problems: Fixed. Planned release date for 1.0final: Friday. |
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