VOGONS


First post, by glyco0

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Hi,

I have a Dell computer running windows xp and I have an Intel celeron 2.53 ghz processor, 512 ram, intel 82865G video card. I am trying to get the game "Ripper" (Take 2 games, Christopher Walken, 1996) to play. Inferno has a very lengthy setup for xp, but I have been unable to get it to work. I was wondering if anybody has had any luck playing this game on DOSBOX?

glyco0

Reply 1 of 10, by LoneLines

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Managed to get it working, you need to install from windows, patch the game with patches 1.03 and 1.05 and then run from within dosbox SETUP.EXE /V3 to setup the game and RIPPER.EXE /V3 to run the game.

More detailed instructions are on my signature link.
Good luck!

LoneLines list of workarounds for various games in DOSBox:
http://ADogsBox.jellofishi.com

Reply 2 of 10, by glyco0

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Wow!! That did the trick! It seems to play pretty well although I notice that video and audio will occasionally stop and then resume. Here is my dosbox.conf below:

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest.
# Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.

fullscreen=true
fulldouble=false
fullresolution=800x600
windowresolution=original
output=surface
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=true

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.

language=
machine=vga
captures=capture
memsize=16

[render]
# frameskip -- How many frames dosbox skips before drawing one.
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,normal3x,advmame2x,advmame3x,advinterp2x,advinterp3x,tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.

frameskip=0
aspect=false
scaler=normal2x

[cpu]
# core -- CPU Core used in emulation: simple,normal,full,dynamic.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this higher than your machine can handle is bad!
# You can also let DOSBox guess the correct value by setting it to auto.
# Please note that this guessing feature is still experimental.
# cycleup -- Amount of cycles to increase/decrease with keycombo.
# cycledown Setting it lower than 100 will be a percentage.

core=normal
cycles=13908
cycleup=500
cycledown=20

[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.

nosound=false
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401 -- Type of MPU-401 to emulate: none, uart or intelligent.
# device -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# config -- Special configuration options for the device. In Windows put
# the id of the device you want to use. See README for details.

mpu401=intelligent
device=default
config=

[sblaster]
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
# On auto the mode is determined by sblaster type.
# All OPL modes are 'Adlib', except for CMS.
# oplrate -- Sample rate of OPL music emulation.

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# gusrate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.

gus=true
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy Sound System emulation (off,on,auto).
# For auto Tandysound emulation is present only if machine is set to tandy.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation.

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[bios]
# joysticktype -- Type of joystick to emulate: none, 2axis, 4axis,
# fcs (Thrustmaster) ,ch (CH Flightstick).
# none disables joystick emulation.
# 2axis is the default and supports two joysticks.

joysticktype=2axis

[serial]
# serial1-4 -- set type of device connected to com port.
# Can be disabled, dummy, modem, directserial.
# Additional parameters must be in the same line in the form of
# parameter:value. Parameters for all types are irq, startbps, bytesize,
# stopbits, parity (all optional).
# for directserial: realport (required).
# for modem: listenport (optional).
# Example: serial1=modem listenport:5000

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
# umb -- Enable UMB support (false,true,max).

xms=true
ems=true
umb=true

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

ipx=false

[autoexec]
# Lines in this section will be run at startup.
mount D D:\ -t cdrom -usecd 0 -ioctl
mount C C:\
C:
UNIVBE51\UNIVBE

Any suggestions on how to improve the performance to prevent the occasional video and audio stopping? Thanks again.

glyco0

Reply 3 of 10, by LoneLines

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I would recommend making an ISO image and mounting it instead of accessing the CDROM directly, this should help speed things up a bit more... (also make sure core=dynamic and cycles=auto).

After that it's just upgrading the comp 😉

LoneLines list of workarounds for various games in DOSBox:
http://ADogsBox.jellofishi.com

Reply 4 of 10, by glyco0

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Thanks for the advice. I tried your suggestion of modifying the dosbox.conf file and it actually slowed things down a little. As far as setting up image files for the disks, I did that, but the program specifically asks for a disk from the D: drive (CD-ROM). Is there a way to fool the program into thinking a virtual drive containing the image file of the disks is drive D?

glyco0

Reply 6 of 10, by glyco0

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My disks are located in C:\Ripper, so I tried the following command (deleting the "mount D D:\ -t cdrom -usecd 0 -ioctl" command):

imgmount Z C:\Ripper\RIPPER1.iso -t iso

It did not work. It still asks for a disk in the D drive. I must not be using the right set of commands. Can you please help me out?

glyco0

Reply 7 of 10, by MiniMax

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glyco0 wrote:

imgmount Z C:\Ripper\RIPPER1.iso -t iso

Z ??

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Reply 8 of 10, by glyco0

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I figured out how to mount the image files of the 6 disks into the dosbox.conf file and it worked. Not only that, but there was no more stuttering. Thanks for your help. One question though, I have set the dosbox.conf file to read:

mount c c:\

When I do this (using v 0.65), I get a warning which says "Mounting C:\ is not recommended. Please mount a (sub)directory next time."

What is the rationale for this warning? When I change it to read:

mount c c:\Ripper

The warning goes away, but my sound card no longer works. What is happening here? How might I correct this?

glyco0

Reply 9 of 10, by avatar_58

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glyco0 wrote:

What is the rationale for this warning? When I change it to read:

Various, its not always the best idea to mount your root drive "just in case". Its just to cover asses really, as some dos games are grabby.

mount c c:\Ripper

The warning goes away, but my sound card no longer works. What is happening here? How might I correct this?

The sound card doesn't work because the config file is pointing to a directory that doesn't exist. Rerun the setup with the above mounted and it should solve it.