First post, by Shigawire
Hi. I'm new to this forum. I really appreciate what you guys are doing 😀 Working hard to get old dos gems to run, even if you fail, you dont give up.
Anyway, I've come here in the search for help regarding the topic.
I have an AMD T-bird 700mhz, Geforce2mx, A7V VIA KT133A.
I'm trying to run some of my old dos games that require VESA.. I've noticed Ken Silverman's patch as well.
The games I am trying to run now are "Lost Vikings 2" and "Riddle of Master Lu".. two fairly old games I've had on my shelf for a while..
Lets take Lost Vikings 2 first.. I set the sound to soundblaster , tested fine (although some clipping in the noise). but when I run the game.. it just stops at the DOS/GW4 line.. it never runs.
Here's the log, it's a bit long, but I am not proficient enough to judge what is relevant and what is irrelevant in the log.. well here it is:
@I - 08:24:57.101 - VDMServicesProvider
VDMServices initialized (hInstance = 0x02220000)
@I - 08:24:57.111 - SysExIndicator
ActivityLights initialized
@I - 08:24:57.181 - MIDIPlayer
MIDIOut initialized (device ID = -1, 'Microsoft MIDI Mapper')
@I - 08:24:57.191 - DMATransferManager
Transfer Manager thread created (handle = 0x000001ac, ID = 1660)
@I - 08:24:57.191 - DMATransferManager
TransferMgr initialized (minPeriod = 5ms, maxPeriod = 15ms)
@I - 08:24:57.241 - AdLibWavePlayer
Garbage collector thread created (handle = 0x000001d0, ID = 1532)
@I - 08:24:57.251 - AdLibWavePlayer
WaveOut initialized (device ID = -1, 'Primary Sound Driver / ')
@I - 08:24:57.251 - AdLibController
Using performance counter (3579545 ticks/s) for AdLib timing
@I - 08:24:57.251 - AdLibController
Playback thread created (handle = 0x000001f8, ID = 584)
@I - 08:24:57.251 - AdLibController
AdLibCtl initialized (base port = 0x388)
@I - 08:24:57.261 - SBWavePlayer
Garbage collector thread created (handle = 0x000001d8, ID = 1688)
@I - 08:24:57.261 - SBWavePlayer
WaveOut initialized (device ID = -1, 'Primary Sound Driver / ')
@I - 08:24:57.261 - DMATransferManager
DMA processing rate recovered to its normal value (upper bound =
15ms, last period = 15.00ms, current period = 15.00ms
@I - 08:24:57.261 - SBController
SBCompatCtl initialized (DSP version = 4.05, base port = 0x220, IRQ =
7, 8-bit DMA = 1, 16-bit DMA = 5)
@I - 08:24:57.271 - MPU401Controller
MPU401Ctl initialized (base port = 0x330, IRQ = 2)
@I - 08:24:57.291 - VDMServicesProvider
Created DOS process (0x0502, 'C:\WINNT\System32\KB16.COM')
@I - 08:24:57.301 - VDMServicesProvider
Created DOS process (0x0690, 'C:\WINNT\SYSTEM32\COMMAND.COM')
@I - 08:24:57.301 - VDMServicesProvider
NTVDM.EXE DOS emulation suspended
@I - 08:24:57.301 - MIDIPlayer
Garbage collector thread created (handle = 0x000001a4, ID = 1568)
@I - 08:25:05.503 - VDMServicesProvider
NTVDM.EXE DOS emulation resumed
@I - 08:25:05.513 - VDMServicesProvider
Created DOS process (0x0744, 'C:\GAMES\LOSTV2\LOSTV.EXE')
@I - 08:25:05.613 - SBController
DSP reset - reinitializing DSP
@I - 08:25:05.623 - SBController
DSP reset - reinitializing DSP
@I - 08:25:05.643 - SBController
startTransfer: Starting DMA transfer (playback) on ch. 1 (auto-init,
4096 samples/block): 8-bit mono 21739Hz, unsigned PCM
@I - 08:25:05.665 - SBWavePlayer
DirectSound primary buffer format is currently set to 44100Hz 16-bit
stereo
@I - 08:25:05.795 - SBController
HandleAfterTransfer: Interrupting (8-bit, x1) after 152ms, 4096 bytes
(terminal count)
@I - 08:25:05.795 - SBController
IRQ acknowledged (8-bit)
@I - 08:25:05.976 - SBController
HandleAfterTransfer: Interrupting (8-bit, x1) after 333ms, 8192 bytes
(terminal count)
Now over to "Ripley's Believe it or not!: Riddle of Master Lu"
I can't even run install.bat from the cdrom on this one.. and here's what it says:
E:\>install
Cache System Enabled
32 bit mem avail: 15594480
Available memory: 15601064
FATAL ERROR ENCOUNTERED:
VESA driver not found, please load one and run the game again
Error code: 0x0600
Code found in: MASTER.M4E
Offending EXE: I.EXE
Source code index: ..\video\vidwrap.cpp:13
Path to EXE: E:\
Description:
__InitV
Installation could not continue!
Either an error occured, or you canceled installation.
If you need help, please refer to your manuals, then
if you still need help, call Sanctuary Woods....
I ran CMD.com via VDMS with VESA enabled, and I also ran Ken Silverman's NOLFB.com, and made sure it ran by checking mem /c, the dos box was definitely running in fullscreen.
I don't mean to be a partypooper.. but it seems NOLFB.com isn't the wonder-solution people wanted it to be :\
Whats your thoughts on this?