First post, by OpenRift
For whatever reason, dgVoodoo's Glide wrapper seems to cause Heretic II to crash when the 3dfxGL_Ht2 driver is applied. This usually manifests as the game showing a grey screen (black if using D3D12) and becoming completely unresponsive. I'm aware of different Glide driver versions for Heretic II, and I tried every driver version I could find with the Glide wrapper and get the same result every time. The DDraw wrapper seems to work fine in software mode, and using nGlide for the 3dfx renderer seems to work without issue. I've also tried using a fresh default dgVoodoo config as well as using the same settings I use for Quake II (same engine). I'm kind of at a loss here.
Anybody know of any ways to get it running? I'm on Windows 11 by the way.