First post, by Zoomer
- Rank
- Newbie
Sorry for creating this thread in a wrong place, but please hear me out!
This is a call for help for the owners of Aureal Vortex 1 or 2 and/or Creative Soundblaster Live cards.
There's this convoluted 3d audio API: IAS, or Interactive Arround-Surround. It was used in a number of games. I believe, as a middleware for all things sound and music. My understanding is that it allows the use of surround sound in the games using this implementation, however you shall go through a somewhat bizarre installation procedure in the sense that you must download an installation file that corresponds to the hardware you have. Then the installer must detect the said hardware (god knows the procedures it uses for the detection) and then it drops several files into System32 folder as well as adds a control panel applet which you must use to properly configure everything.
I'd really like to experiment with this thing on modern systems and research whether it is possible to configure it in such a way that the game would use modern DirectSound3d to OpenAL wrappers (or A3D->Ds3D->OAL).
However, I can't proceed since the installers won't put the required DLL as they don't see the real hardware. On a system without 3d audio accelerating hardware the IAS installer would put only the earpds.dll into system32. A3D files are ignored so there must be some sort of low level detection routines.
It's my understanding that when the proper corresponding (or the "ultimate") installer is run and the hardware is also properly detected then the necessary earias.dll file is also dropped into the System32 folder. I can't for the life of me find this dll file.
So what I'm asking is this: could someone kindly run the installer on the system where the said audio hardware is present, then get that file and upload it here? It shouldn't mess up your system in any way, and it's only for games that use it. All the IAS installers were preserved and uploaded to Vogons Driver Library by betamax80: http://www.vogonsdrivers.com/getfile.php?file … 148&menustate=0
There's a readme file inside the archive detailing the archive contents and which files are for what. I believe, that there are several versions of the earias.dll file for different hardware. If that is so, I think it would be wise to collect them all.
After that, we'll only need to figure out where the configuration file is stored (or maybe it's in the registry) and then simply put that dll to the game's directory. I'm sure that would be all that's needed, since it's also possible to use the earpds.dll (non 3d version) without iaspkg installers and without running the control panel applet.
I myself unfortunately currently don't have access to either Creative SB Live or A3D sound card. 🙁
MB: Asus P3B-F 1.03 (2x ISA)
CPU: PIII-S 1.4GHz/VIA C3 800MHz
RAM: 256MB PC133
Video: GeForce 4600Ti/Voodoo 5 5500/Voodoo 3 3500 for DOS Glide
Audio: SB16 OPL3 + Audigy Platinum Ex
OS: Windows 98