First post, by keropi
- Rank
- l33t++
As topic, name the game + conventional reqs!
for me it is Dangerous Dave 3 , it needs 605,000 bytes of free conventional memory in order to work with sound (570k without).
What others you came across? 😕
As topic, name the game + conventional reqs!
for me it is Dangerous Dave 3 , it needs 605,000 bytes of free conventional memory in order to work with sound (570k without).
What others you came across? 😕
Ultima 7 Part1 and 2 are extremely mem hungry and were a pain to configure back in the days, because they had their own memory manager and that didn't allow for emm386 to be used, so no way to load anything into upper memory (until UMBPCI came around 😀).
yeah, u7... they needed something like 610kb?
as a sidenote, umbpci does not seem to work on my ASUS 4-SAW sis based mobo 🙁
I don't know how much they needed exactly but it was probably similar to Dangerous Dave 3, they needed less with disabled sound.
Anything that just ABUSES the Pie 3D GCS engine (most amateur FPS games are unrealistic on memory requirements)
Falcon 3.0. (at least 600kb or 600,000+ bytes - forgotten which requirement.)
Falcon 3.0 is even worse with add-ons. According to Atari's support page, 604 K is required with the Hornet add-on:
Eh I never had a problem getting enough memory for a game. It was definitely more difficult for people who 1) didn't know how to deal with the boot files 2) had hardware with huge drivers/TSRs. SCSI and certain sound cards (i.e. AWE*) come to mind.
Fighting with config/autoexec were part of the fun though for me. I would just sit around reading ways to get the most from upper memory. In junior high/high school sometimes I would have people print out their boot files and I'd rewrite them with boot menus or whatever while eating lunch in the cafeteria. 😁 It was just another puzzle to solve you know.
wrote:Falcon 3.0. (at least 600kb or 600,000+ bytes - forgotten which requirement.)
2nd vote for Falcon 3.0
Lands of Lore; if I remember correctly, 620k if one selected SB Pro for digitized speech&sound FX and GM for music.
Y2K box: AMD Athlon K75 (second generation slot A)@700, ASUS K7M motherboard, 256 MB SDRAM, ATI Radeon 7500+2xVoodoo2 in SLI, SB Live! 5.1, VIA USB 2.0 PCI card, 40 GB Seagate HDD.
WIP: external midi module based on NEC wavetable (Yamaha clone)