VOGONS


First post, by Floppy

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Hello folks,
i m using DOSBOX primarily for playing DOS games and using DOS, although i dont see any particular reason while people specifically use DOSBOX for Dosgames, they simply can be run from the cmd interpreter.
one difference i noticed was that, while opening cmd (running DOS games) from Windows a mere 472KB of memory being used while compared to DOSBOX (with DOS games running )was 44MB. but the games were running more smoothly.

How ever my problem is with the sound ,I m playing Prince of Persia with no sound for past few weeks. And without sound its no fun.
I h' changed some settings like cycle and the speaker but no sound. I h' seen many post in GOOGLE about this issues, but their seem no solution.
Maybe i h' missed, many people may h' had this problem, can someone suggest something for this. Any suggestion is welcomed.......

Last edited by Floppy on 2010-06-22, 17:46. Edited 2 times in total.

Reply 2 of 19, by Floppy

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wd wrote:

So your world consists of 32bit xp/+ only, right?

I M NO PROGRAMMER, I THINK DOSBOX IS GREAT,,,,IT'S JUST THE TERM I SEE MOST OFTEN. DOSGAME EMULATOR . SINCE DOSGAMES CAN BE RUN FROM WIN ALSO, BUT DOSBOX MAKES IT RUN BETTER, EXCEPT FOR THE SOUND'S.
I H' XP SP3

Reply 4 of 19, by Dominus

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I think your problem is solved by fixing your keyboard, it seems your capslock key is broken and replaces ave with '... Could be a virus or trojan as well...
Yeah, probably a trojan...
Good luck with your questions...

Windows 3.1x guide for DOSBox
60 seconds guide to DOSBox
DOSBox SVN snapshot for macOS (10.4-11.x ppc/intel 32/64bit) notarized for gatekeeper

Reply 6 of 19, by Floppy

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Dominus wrote:

I think your problem is solved by fixing your keyboard, it seems your capslock key is broken and replaces ave with '... Could be a virus or trojan as well...
Yeah, probably a trojan...
Good luck with your questions...

I m just a novice user of DOSBOX and do not use too often: working with cmd is something which i m not cut off for.
i just Resotred my backup yesterday, no chance of trojan or malware here:
How do i replace capslock i.e., ave with ' ( i just dont understand ) 😒
Its really dull playing POP without sounds.

Thank u for tolerating my question:

Reply 9 of 19, by collector

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Floppy, don't forget that even 32-bit XP's DOS is the highly flawed built in DOS emulator, NTVDM, which has huge compatibility issues, crappy sound and does nothing to shield you from hardware problems, like speed issues. This is not to even mention that many versions of modern Windows no longer has the NTVDM, so that this is not an option for these Windows users, let alone non Windows users (Linux, Mac OS, etc.) DOSBox is the single most important tool for classic DOS gamers, regardless of platform, even XP 32-bit. Learn to use it and love it.

Reply 12 of 19, by Floppy

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robertmo wrote:

I tried D-Fended , seems a better tool than DOS-BOX0.74 with all the GUI, and i plan to install MS-DOS here too , i installed POP (first version) about to finish. Even here their is so sound:
Man how can someone play without sound: Prince of Persia was freeware with no CD, n setup......so i can't apply that method in this case:

I Guess their is no Solution for this, emulating DOS Games is something admirably achievable by DOSBOX:

Many talks about no sound for Prince of Persia:
http://www.dosbox.com/comp_list.php?showID=38&letter=
http://astahost.com/info.php/dosbox-0-63-dos- … ator_t2738.html

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullfixed -- Don't resize the screen when in fullscreen.
# fullresolution -- What resolution to use for fullscreen, use together with fullfixed.
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
# hwscale -- Extra scaling of window if the output device supports hardware scaling.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lower,normal,higher,highest.
# Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.

fullscreen=true
fulldouble=true
fullfixed=false
fullresolution=1024x768
output=surface
hwscale=1.00
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.

language=
machine=vga
captures=capture
memsize=32

[render]
# frameskip -- How many frames dosbox skips before drawing one.
# aspect -- Do aspect correction.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,advmame2x,advmame3x,advinterp2x,interp2x,tv2x.

frameskip=0
aspect=false
scaler=normal2x

[cpu]
# core -- CPU Core used in emulation: simple,normal,full,dynamic.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this higher than your machine can handle is bad!
# cycleup -- Amount of cycles to increase/decrease with keycombo.
# cycledown Setting it lower than 100 will be a percentage.

core=normal
cycles=3000
cycleup=500
cycledown=20

[mixer]
Show last 116 lines
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.

nosound=false
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401 -- Enable MPU-401 Emulation.
# intelligent -- Operate in Intelligent mode.
# device -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# config -- Special configuration options for the device.

mpu401=true
intelligent=true
device=default
config=

[sblaster]
# type -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# base,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
# On auto the mode is determined by sblaster type.
# oplrate -- Sample rate of OPL music emulation.

type=sb16
base=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# base,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# rate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.

gus=true
rate=22050
base=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# Tandysound emulation is present if machine is set to tandy.
# disney -- Enable Disney Sound Source emulation.

pcspeaker=true
pcrate=22050
tandyrate=22050
disney=true

[bios]
# Nothing to setup yet!


[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.

xms=true
ems=true

[modem]
# modem -- Enable virtual modem emulation.
# comport -- COM Port modem is connected to.
# listenport -- TCP Port the modem listens on for incoming connections.

modem=false
comport=2
listenport=23

[directserial]
# directserial -- Enable serial passthrough support.
# comport -- COM Port inside DOSBox.
# realport -- COM Port on the Host.
# defaultbps -- Default BPS.
# parity -- Parity of the packets. This can be N, E or O.
# bytesize -- Size of each packet. This can be 5 or 8.
# stopbit -- The number of stopbits. This can be 1 or 2.

directserial=false
comport=1
realport=COM1
defaultbps=1200
parity=N
bytesize=8
stopbit=1

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

ipx=false

[autoexec]
# Lines in this section will be run at startup.

I tried these settings too ,still no good:

😕 😕 😕

Reply 14 of 19, by Floppy

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h-a-l-9000 wrote:

Prince of Persia freeware? Don't bother us with pirated copies.

i m well aware of the rules of this forum: To prove myself chek this site:

http://www.dosgamesarchive.com/download/prince-of-persia-4d/
http://www.classic-pc-games.com/pc/arcade_act … _of_persia.html

I could redirect more links but i h' to search thru all the bookmarks: i think this is enough to prove.

Reply 16 of 19, by h-a-l-9000

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None of these proves the game is freeware. Prince 4D is an unofficial version made by fans, but is built upon the original, copyrighted game. Anyway, the Prince4D version works just fine with sound. Maybe go buy a sound card.

1+1=10

Reply 17 of 19, by collector

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And don't use D-Fend, it is old and not compatible with the current DOSBox. If you must use a frontend, use a recent one.

The Sierra Help Pages -- New Sierra Game Installers -- Sierra Game Patches -- New Non-Sierra Game Installers

Reply 18 of 19, by priestlyboy

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Huh It's nice that DBGL uses an interface similar to D-Fend's interface. I remember helping the author of D-Fend a lot with suggestions and bug testing the crap out of it. 😀

Ieremiou
----------
Helping Debug DOSBox.

Reply 19 of 19, by Floppy

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Like Dominus said their never was a problem: actually i hadn't connected the speaker to the PC Cabinet.
When POP run frm the cmd line ;the game starts with its familiar sound, nothing said here, but i was hoping the same sound would be heard while playing from DOSBOX .
Sorry for my novicity, may be i was expecting too much: