Take a floppy installed Dos game, add a half-assed HD installation routine, that still counts on the original floppy option for
saving games. And wrap it all in yet another poorly written install utility, for installing on W95/98 and beyond. And you
get a Wizardsworks game compilation that doesn't work for squat!
I don't have a good fix for this at this time, but I do have a work-around. You'll have to create a virtual floppy drive
directory in your dosgames parent directory and point Dosbox to it. In Xp and below you can also just mount your real floppy
A drive and point Dosbox to that. But I don't know if that will work on Vista or beyond, plus many systems don't even have
a floppy drive anymore. So let's begin. I'm going to be making a lot of assumptions about where and how your game is installed,
you'll have to tweak them to match your real settings. (ack I found a simpler set of directories and instructions, so modding this
for them)
Install the game from the WW cdrom and pick V for VGA graphics. Then open your Dosbox .conf configuration file and add the
following command near the bottom, in the autoexec configuration area.
mount A C:\dosgames\wizworx\dqk -t floppy
(I don't have a clue what the floppy command switch does, but assume it tells Dosbox to emulate floppy drive commands to
said device. It works for me this way, so that's really all I need. If there is a reason not to do it this way, I'm all ears!)
Ok so now Dosbox thinks your DQK save game directory is your A drive and will write and read your saved games to it. I would
now try copying over your DKK saved games into your C:\dosgames\wizworx\dqk\save directory and see if they will now load
up properly. These instructions are pretty rough and I may have made some mistakes in them, so will have to see how they
work out.
Any attempt I made to select a different sound device or change where DQK points the save game directory to, seemed to
corrupt the DQK.cfg file and garbled the graphics again. It's not just a plain text file and I don't know how to change it while
keeping the VGA options working. I'll edit this later if I think of anything else or need to fix it.