VOGONS


First post, by diegalex

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Newbie

Hi everyone. I have a USB mouse and when a want to play a game, my mouse moves more faster on horizontal axis than vertical.
I search a lot on internet but i don't understand nothing.

Does it have solution?

Thanks all.

Reply 4 of 6, by ripsaw8080

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Rank DOSBox Author
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Don't know about this particular game, but different axial speeds are often specifically requested by games when they change the mickey/pixel ratios in the mouse driver. Do you know for sure that the same thing didn't happen on real DOS systems? Using a GUI desktop OS tends to condition you to expect equal speed on both axes, but DOS games typically didn't model themselves after GUI behavior.

Reply 6 of 6, by Hidden Asbestos

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Hi, I had this same problem and wrote a patch for it. If you try my custom build here http://www.davidwaltersdevelopment.com/ (assuming you're using Windows) you have access to a new parameter "sensitivityaspect" which scales the Y axis independently - if you set it to something like 120 or 150 you should get a better circular motion.

Hope this helps.