First post, by diegalex
Hi everyone. I have a USB mouse and when a want to play a game, my mouse moves more faster on horizontal axis than vertical.
I search a lot on internet but i don't understand nothing.
Does it have solution?
Thanks all.
Hi everyone. I have a USB mouse and when a want to play a game, my mouse moves more faster on horizontal axis than vertical.
I search a lot on internet but i don't understand nothing.
Does it have solution?
Thanks all.
which game ?
Water flows down the stream
How to ask questions the smart way!
Is "Bud Tucker in Double Trouble".
Try playing it with ScummVM, might be easier to configure? http://www.scummvm.org/
Don't know about this particular game, but different axial speeds are often specifically requested by games when they change the mickey/pixel ratios in the mouse driver. Do you know for sure that the same thing didn't happen on real DOS systems? Using a GUI desktop OS tends to condition you to expect equal speed on both axes, but DOS games typically didn't model themselves after GUI behavior.
Thanks every one for your answers.
I don't try the game on a real DOS system, so i don't know how the mouse works on it. But don't worry, i'll played it on Scummvm.
Hi, I had this same problem and wrote a patch for it. If you try my custom build here http://www.davidwaltersdevelopment.com/ (assuming you're using Windows) you have access to a new parameter "sensitivityaspect" which scales the Y axis independently - if you set it to something like 120 or 150 you should get a better circular motion.
Hope this helps.