First post, by xythen
- Rank
- Newbie
Can anyone explain the exact steps taken by the rgbNx scaler? Looking at the Doom face it seems like it's trying to simulate a shadow mask CRT screen, but the image contains more than just red, green and blue dots (it seems to have yellow/orange ones as well, in a square pattern instead of a triangular one).
Are there any details about this algorithm elsewhere on the net, or was it made by the DOSBox team?
Thanks for the help!