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memory state save

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First post, by Hagis

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Hi All
i'ts my first post so I introduce myself:
Hubert from Poland/Podkarpacie/Lubaczow ,game lover sience '85 (first seen automats in game studios) then owner of Amiga 600, then PC.

I have q. that i know that was alredy given but answer was rather poor.

Will there be a ability to save game state in any moment like it is in most emu's like Amiga, NES, SNES, GBA, ? I find it very usefull. Is it so hard to do this ?
I think DosBox itself uses some memory area? so -grab it to one file (even large) and job is done 😀 of course i don't have idea how it work in details but its only my idea of solution 😀

just a little suggestion to option that may save many people's hairs 😁

sorry for mistakes in my english

Jetstrike fan
Hagis

Reply 4 of 5, by Lofty

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This has indeed been asked a lot. The main problem is what happens when a game alters files on your hard disk. DosBox would have to make copies of these files too as part of the save state. This isn't an issue with most consoles, and it's less of an issue with floppy-based games like most amiga games are I believe.