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Re: Munt Reloaded - Development

sergm, I see you're quite active these days on the emulator - that's great. Can you please explain to a layman like me why you are developing so many different audio drivers (winmm, port, alsa, oss, pulse, qt) and what is the difference between them?

The Sierra Network (TSN) / ImagiNation Network (INN) versions

in DOS
Hi, I am trying to collect the various versions of TSN/INN. The software was given for free (it was a subscription service) so it's not pirating. My current collection is hosted here: https://docs.google.com/open?id=0B5j-_ZMS8_UoODUzYTQxMDQtOTA4Zi00YmI0LThiYWItNjBmMTNkNTNiZTZm and includes versions …

MT-32/CM-32L ROM Versions

Hi, I want to start a public repository for dumps of all known MT-32/CM-32L ROM revisions. Currently I host my limited collection via Google Docs, here: https://docs.google.com/open?id=0B5j-_ZMS8_UoY2MxOWRmMzktZmZhOS00M2EwLWFkZGItODNmODY4ZjU5Y2Vi A list of known ROM revisions can be found here: …

Re: Munt Reloaded - Development

I have both a real device, and the roms. however - I managed to get this thing working. Apparently - the emulator does not like my mt32 control rom, but it does accept my cm32 roms so everything works now. I had to use the qt app to set the roms (and then found out were they are in the registry so I …

Re: Munt Reloaded - Development

sergem: I have a working munt driver installed on my win7 machine. When I run mt32emu-qt.exe and select Tools-->Test MIDI Driver I get the following error message: --------------------------- Cannot open Synth --------------------------- Control ROM file cannot be opened. --------------------------- …

Re: Munt Reloaded - Development

What is the status of the die analysis for the MT-32 chips? Is it still a required step for achieving 100% accuracy? And what areas in the emulation still need work? It seems to me that now that the emulation is so close to the 100% mark, progress is slowing down, but I hope you won't lose interest. …

Re: Munt Reloaded - Development

I noticed from your commits that you use digital samples for tuning the emulation code. Can you give a rough estimate on how much more tuning is needed to achieve 100% accuracy? Also, KingGuppy said that he's trying to get the MT-32 chips scanned for perfect reverse engineering. Where does this …

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