VOGONS

Common searches


Search results

Display options

Re: Bugfixes for the FAT drive

Sure h-a-l-9000, first you rip apart my direct serial port access code. Now you're ripping apart my bang-up FAT disk image code. 🤣 In both cases I stopped development because I got the impression that no one was using said features. Sorry I've cursed you with such bad code. My appologies.

Re: What? No x64 Windows version?

I have just committed to the Munt CVS. There's still a lot of work to be done. I'm again completely unsatisfied with the filter cutoff (particularly for the sawtooth wave), but I think I have some other things nailed down pretty well. For those who can't wait, building from the CVS might be worthy …

Re: What? No x64 Windows version?

Says you. :evil: I happen to be working on what will be the "final" release of the MT-32 emulation core. No more synthesis wavetable files. No more off tune crap. My personal build at the moment now approaches with almost bit accuracy anything produced with PCM or a square wave. I have some final …

Re: New proposed mount command syntax

I originally created the separate "imgmount" command to keep the stable and properly working "mount" command from being affected by any of my dumb ideas. I think at this point, however, the "imgmount" functionality and syntax are fairly consistent and stable. I agree with the apparentl majority …

Re: 40 Column Text Mode Issues

The PC and XT have DIP switches, but there is a set of two (for four possibilities) to select the video adapter. One setting selects an MDA Text Mode, another selects a 40 Column CGA Text Mode, a third selects an 80 Column CGA Text Mode and a fourth lets a video card with an onboard BIOS select the …

Re: Huge Bug in DosBox !

Yes, if you more closely inspect the DMA documentation, you'll see that a DMA transfer cannot cross a page boundary. This is probably what your code is doing and your code would fail on legacy machine the same way it fails in DosBox. Of course, the real failure here is in Windows XP's DOS emulation …

Re: GUS emulation: how close to the real thing?

From writing part of the GUS code, I can assure you that there is at least one thing different between the emulated GUS and the real thing. The real thing would reduce the outputted sampling rate as more channels were played simultaneously. The emulated version does not suffer from the same …

Re: web site

@Snover: Forgot to mention this the last time we spoke, but the page you have now wouldn't take me more than 30 minutes to make in an equivalent, cross-browser form.

Re: DOSBox w/ built in MUNT Emulation

Not sure what CVS you are using, but my build is current with the CVS and MUNT sounds almost nothing like what you produced. Attached is what a build from the CVS should sound like. Minus some overdriving clicking (which I didn't notice before) and some lacking reverb, it sounds almost identical to …

Re: DOSBox w/ built in MUNT Emulation

Thanks for the help with releasing a build. I really should get off my ass and do a full official build. To be honest with you I'm a little afraid to release the control panel app since its still in .NET and uses the Roland face-plate and all. We'll see. In other news, my life is slowing down a bit …

Page 2 of 22