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Re: Experimental VGA patch

h-a-l-9000: I like this patch a lot. I've been trying it on some demos, and some of my own apps.. and also integrated it with the vsync patch I was working on. Here's a small bug report. Update: I think it's not a real bug afterall. In fact, I think your patch fixed dosbox to work more like real …

Re: Vertical retrace sync patch

ykhwong: cool :) At a glance, I think your diff will use the correct refresh frequency, but it appears to be lacking code that would get it in sync with the host display (i.e. the frequency/period is correct, but the offset will be wrong because it was never dealt with). If this theory is correct, …

Re: Dark Forces and VSync?

DosFreak said: It is possible. In fact there's a patch somewhere on the forum, I haven't checked it out in a long time but IIRC it requires having to manually synchronize the guest with the host. Here's a link to that patch- http://www.vogons.org/viewtopic.php?t=10752 I was sort of laughing to …

Re: CRT Refresh rate in Fullscreen?

I see. The issue was that on a CRT, 60Hz is pretty annoying and/or headache-inducing. I'm glad you got it solved :) Although.. on Windows at least, it is possible for the app to select from the supported refresh rates (I've seen some DirectX samples do this before, though I haven't looked at the …

Re: CRT Refresh rate in Fullscreen?

gerwin: I played around with this once with my LCD (and nVidia drivers), and my attempts to change the fullscreen refresh rate through the display settings or lockers had no effect. Testing kept showing that I was actually at 75Hz in fullscreen no matter what I did. I think you can get some better …

Re: Experimental VGA patch

Nice work. I was thinking about this earlier (a little over a year ago, I guess) when I was making a patch to synchronize (/substitute) the internal emulation vertical refresh with the host display's vertical refresh (to remove shear, get smooth scrolling, etc. in certain apps). It would be …

Re: Memory Error Running Civilisation

You might want to try doing some tests to see if your system is stable. Civilization is a popular game, so the longer no one comes forward with word that they've reproduced this, the more I would suspect your system -- though maybe it's not necessary to look into this yet. It might be a good idea to …

Re: FPU bug

Seems that the fix for this bug fixed a graphical corruption bug (some columns of black pixels) that I'd recently been seeing in one of my old gfx apps. I wasn't completely sure that it ever worked perfectly in dosbox, so I didn't mention it. Thanks for fixing it.

Re: Pacific Strike from Origin

With dynamic core, you can (and in this case, should) use a cycles value much greater than 3000. As wd said, try cycles=auto. If this doesn't fix it, then you could try numbers on the order of 10000-50000 perhaps (10000 might make it run like a nice system from 1994... 50000 is probably closer to …

Re: what is a diff? what is a frontend?

> What are the probability that the he will be able use an explanation to tune the car? It can feel nice to not be completely confused (at least enough to pick up some understanding instead of having the majority of the information go over my head in a forum that I'm already reading anyway). So it's …

Re: what is a diff? what is a frontend?

>> I think he's already provided a counterexample to this > > That is? He suggested what he thought might be helpful to others, because he found things confusing. The essence of your reply was "Confusing? I don't see a problem.". This is kind of a cliche. I don't see the point in taking the stance …

Re: what is a diff? what is a frontend?

"There is no problem" [insert Jedi mind trick here]. I think he's already provided a counterexample to this, assuming he's speaking from his own experience. It's difficult to remember how nonsensical all this could be to someone who is unfamiliar and/or has never been involved in development. This …

Xcom crashes when entering a mission

Hi. I built dosbox in Ubuntu Linux (Dapper - 6.06) from the 0.65 sources and from the cvs sources. With standard settings, Xcom freezes going into a mission. Before looking into it further, I'd like to know if this is a problem specific to a Linux build, etc.. Is everyone else seeing this problem …

Re: New mointor = full screen problem!?

I'm not sure whose builds are currently using the vsync patch (if the one you're referring to is the one I wrote). To my surprise I noticed it in one of ykhwong's builds recently, but it wasn't functional due to a problem in the integration I guess. Perhaps someone else's build has it working. I …

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