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Re: Quake 2 DOS Port WIP

in Milliways
Are you saying in DR-DOS if you move the mouse it will stop the timedemo? If so, sorry, we don't support DR-DOS or even Virtual Machines. Only real hardware up until about the late-P3 era we are interested in bug reports.

Re: QDOS / Q2DOS with 3Dfx OpenGL on DOSBox

Q2DOS is mostly me and Sezero. Neozeed worked on initial porting efforts with me and once we got it into a playable state Sezero joined in. But, none of us are interested in supporting or developing a glide3x.dxe wrapper. You will have to contact a glide wrapper author. Since DJGPP and glide3x are …

Re: QDOS / Q2DOS with 3Dfx OpenGL on DOSBox

Glide2x.ovl is not a DJGPP compatible binary. This needs to stop. Every now and again someone who is clearly misinformed things this is some glide-related project. The glide3x (notice 3!) is compiled from the source. Those DXEs are the DJGPP compatible binaries that Mesa for DOS needs to talk to a …

Re: QDOS / Q2DOS with 3Dfx OpenGL on DOSBox

Glide2x.ovl is not a DJGPP compatible binary. This needs to stop. Every now and again someone who is clearly misinformed things this is some glide-related project. The glide3x (notice 3!) is compiled from the source. Those DXEs are the DJGPP compatible binaries that Mesa for DOS needs to talk to a …

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