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Re: Unmounting from outside Z:\

This is not my problem (thank god for that!), but still i wonder... Why are you mounting something in the first place, when your app is having problems with that mount? How is it possible that a DOS app has problems with floppy disks? I mean, FDD's were in _every_ DOS PC. Maybe Qbix has some kind …

Re: Unmounting from outside Z:\

What? What use would it be to unmount a drive while you're running a (presumably DOS) app? I could understand a question about how to swap the medium in an emulated drive, though. Besides, z:\ is the drive where DOSBox stores it's internal stuff, i don't think if it's even possible to unmount it. …

Windows for Workgroups 3.11 S3 crash

Windows for Workgroups 3.11 crahes (reporting something about sdl.dll) if 16.7M color mode is set for the S3 video card with openglnb as output. I'm running the current CVS build (http://builds.tharos-online.de) but I can GUARANTEE this doesn't happen with the Daum Cafe build from 11. 28. 2007. I …

Re: Carmageddon Crashing

mr_zen256 wrote: I noticed a side effect for these patches though. It seems the sky texture gets removed and also the reflection maps (on car windscreens etc). Not sure if this is unavoidable or not. Does it happen in regular, non-3dfx mode?

Updated OpenGlide FAQ?

This one is old as sin and incomplete/inconsistent with what's being suggested in the ini file from the current Glidos installation. I'd be specially interested in the highest possible values for settings such as TextureMemorySize. Thanks.

Re: Carmageddon Max Pack

Hello! So I bought this Carmageddon CD some time in last 5 years or so and only recently found out about Glidos... I can get it to run, but until now haven't figured out how is it with SplatPack. It's said SP is already included in this version of the CD, but I can't seem to find any of the tracks …

Re: Carmageddon psVoodoo (Direct3D) errors

OpenGlide is indeed slower, but after playing around with the driver settings (Forceware + Geforce 6600), I discovered that I could drastically help my framerate by disabling Triple Buffering :) As for the other issues, I have experienced the transparent rectangle thing and the menu fuckup, which …

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