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Trying to compile CVS code

Trying to build CVS code on a suse 11.0 i686 machine. I followed the directions: ./autogen ./configure make i have all the needed devel source. Dont see any issues during the configure, but I get this response: make all-recursive make[1]: Entering directory `/home/pickle/source/dosbox_cvs/dosbox' …

ARM (Thumb) Dynamic Core Code

First im not the author of the ARM dynamic code, but i am the maintainer of the the GP2X version of dosbox. A user M-HT on our GP2X forums has written the code for a ARM dynamic core. This the latest discussion about the code: http://www.gp32x.com/board/index.php?showtopic=43316&st=0 This M-HT …

Re: Ultima 6 saving issue

Minimax: He is aware of that, I suggested that he should post here to get some more ideas on the problem. I think looking into the mounting is a good idea. Skutarth you may want to look at the fstab file. The automounting to /mnt/sd may be done there.

Re: DosBox SDL on Symbian S60 / N-Gage

[quote="Pickle" The S60 phones today have 128mb RAM so that's not an issue, and the vast majority of DOS games use 320x200 so that's no issue either. Ah i was going by the stats given at the beginning of this thread. An update on the ARM recompilier backend it has been finished. Ive been testing …

Re: DosBox SDL on Symbian S60 / N-Gage

Dont count on it, it will be too slow to play. Thats if it will even run under the memory available. Even the screen res is too small. XCOM 1 actually loads on my GP2X, but is too slow to even get around the menu. To any one interested there has been some development put into a ARM recompilier …

Re: Write Dosbox.conf

I went back to the manual updating of the conf file. I did do a little more correct and I write the contents of the original and my modifications to a new file, delete the old and rename the new. Im happy with the results.

Re: Write Dosbox.conf

Im not getting anywhere with running config.com internally. But Qbix I dont know if you meant to do this from the beginning. It just dawned on me that I can put your first command suggestion into the autoexec section after the game exe runs. Ive tried it and it does update the correct dosbox.conf …

Re: Write Dosbox.conf

Fixed the last problem by just forcing a 4 character width so if I go from 1000 cycles to 500 i will get cycles= 500 instead of cycles=5000. It should be good enough we dont ever need to go above 9999. Thanks for the ideas, this feature is pretty nice.

Re: Write Dosbox.conf

Ok I having it working. I made the mapper item that triggers a function that opens the dosbox.conf and overwrites the cycles and frameskip lines in game. Im using the GFX_SetTitle to get the cycles and frameskip to pass to my write to file function. Works pretty well I have one minor bug to fix ( if …

Re: Write Dosbox.conf

I am trying to save some time. The process for getting games up and running on the GP2X basically involves popping the sd card in and out each time you want to change a setting. The main changes are with cycles and frame skip. Those can be adjusted in game but if want to permanantly save them, you …

Re: Write Dosbox.conf

Still the same problem with no ability to type that command in and also if i could it wouldnt work while in game. I am also using the mapper items what you refered to Ctrl-F11 so there would be another problem.

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