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Re: XBox Controller/XBCD/Number of Buttons?

Will this make it into v0.66? Oh, pretty please... (; I've found out that using joystick buttons as modifiers already seems to work ok in current CVS builds, so i believe the change would be "only" to disable the 4-button-limit, and make DOSBox recognize the buttons #'s >4. I know i'm repeating …

Magic Carpet crashing (CVS)

I hope this is the correct forum for this post... I tried getting MC to run with DOSBox. Official 0.65 has problems with the game control. The cursor keys seem to "hang", making controlling the carpet (and thus, playing the game) impossible. With the latest two CVS builds from Daum Cafe, MC runs …

Magic Carpet 2 3DFX?

in PC Emulation
I've been loving the original MC, and just recently discovered that MC2 runs quite well in DOSBox. Now, it would be very interesting to see if i can get MC2 running with the 3DFX emulation of DOSBox. I've already tested some games, and the results are quite good so far (f.e. Tomb Raider looks quite …

Re: XBox Controller/XBCD/Number of Buttons?

Cool, only a few more to go... :happyhappy: It would be great if you would consider adding full remapability to the codebase (for axisses, too - the right thumbstick on my XBox controller doesn't work at all in DOSBox, and please don't forget modifiers, thankyouverymuch!). That would add greatly to …

Re: XBox Controller/XBCD/Number of Buttons?

Hmmm... If DOSBox wouldn't have such a wonderful remapping feature, then your point would be totally valid (wrapping, every button is "useful"). But with the mapper, i can make _every_ button useful - would't that be nice?! I feel the 2/4-button limit is completely superfluous. Qbix' preferred …

Re: XBox Controller/XBCD/Number of Buttons?

I'd like to use the additional buttons for keyboard commands. For example, Tie Fighther (or any other Space/Flying-Sim) uses a lot of keyboard commands for engine throttle, weapon selection, targetting, etc.. It would also be useful to have certain DOSBox commands available via controller buttons, …

Re: XBox Controller/XBCD/Number of Buttons?

Wow, thanks for the fast reply! It's not possible to map the controller buttons to keys, that's what i was trying. DOSBox won't recognize any button-# >4, that's exactly the problem. Hehe, consider yourself lucky for playing a game that requires only two buttons - i was trying to setup Tie Fighter, …

XBox Controller/XBCD/Number of Buttons?

Hi all! This is my first post here, so please bear with me... :cool: I've been using DOSBox intensively for about a week now, and i just love it. After finding a decent CVS compile, i'm impressed with the increase in speed and usability. Thanks to everyone involved in this project, this is a great …

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