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Re: Multiple DOSBox process interaction.

People running DOS door games under DOSBox. Many old DOS doors support multiple concurrent users using semaphore files and/or sharing/locking. While many of the old games can be used under modern Windows OSs, or under Linux/DosEmu, ones that don't support FOSSIL, or systems running a different OS …

Re: Multiple DOSBox process interaction.

Well, a quick dig through the source code shows no sign of share modes in interrupt 0x21/AH=0x3D (Open) and no 0x21/AH=5c code at all... so SHARE is obviously not functional. Share open modes can easily be implemented using lock files, but the range locking is quite a bit trickier... I suppose the " …

Multiple DOSBox process interaction.

Is it possible to have multiple DOSBox sesions running concurrently on the same file set? More specifically, I'm wondering about the SHARE implementation, file locking, and effects of the dirCache. Does file locking get passed through to the OS? Does the dirCache break semaphore files?

Re: Direct serial port working

Wonderfull! Works great on my test box. I updated the instructions at http://dosbox.bbsdev.net/ to point to your site... would you prefer if I mirrored the files on my system and had them downlod from there instead?

Re: Direct serial port working

Not unless you run a BBS, no... the quickest way would be to grab GameSrv from http://www.randm.ca/files/gamesrv.rar grab a door game, set it up for direct serial... fiddle with the setup as per instructions on http://dosbox.bbsdev.net/ etc not really "simple". If you wouldn't mind supplying a …

Re: Direct serial port working

As "The Serial Guy" any chance of you mergeing patch 1363544 (Support socket inheritance) into your stuff and getting it pushed into CVS? I've got people agitating for a build using it. I'm a FreeBSD guy, so I don't feel like jumping through all the hoops on my single headless Win2K box to get these …

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