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Re: A question about texture packs.

I was actually trying to use JC's packs (since they are ready) and Lara's Home (which is missing from his pack). Unfortunately I'm not very good at this and I can't replace manually the textures. I guess I will have to wait for JC to include the Home level in his pack (or any other artist to finish …

A question about texture packs.

Hi, Can I mix packs from different artists? For example, I use John Capon's textures for the levels. Can I use the Lara's home and the main menu texture packs along with John's packs? Is there a way to do that? I use Glidos 1.33 (Registered). Thanks.

Re: Dosbox with Gilde2x.ovl

My friend and I managed to run TR in DosBox on Vista not only with glide and sounds but also in fullscreen. The only two things that left to figure out is how to deal with the music and ambient sounds that are located on audio part of the CD and with the graphics that are aliased. All that only on …

Re: Dosbox with Gilde2x.ovl

I tried to install TR on Vista before (same way like in XP) and it didn't work. I guess Vista's way of dealing with NTVDM changed from the way XP does. Most modern games play without any problems in Vista. The best thing would be if DosBox could deal with this problem without depending much on …

Re: Dosbox with Gilde2x.ovl

If that doesn't work is there a way to "make" DosBox pull the sound directly from the CD. The Tomb Raider 1 CD is mixed mode (audio/data). The sounds/music that is on the audio part of the CD is the one I don't hear. I thought that DosBox emulate Sound Blaster sound card and it really doesn't need …

Re: Dosbox with Gilde2x.ovl

Vista's Volume Mixer has only 2 sliders: "Speakers" and "Windows Sounds". Both are up and not muted. Unless I'm missing something I can't see CD Audio playback settings anywhere in Vista. Could it be the Creative Beta drivers for Vista? They're just basic drivers without Creative Control Panel.

Re: Dosbox with Gilde2x.ovl

Yes that worked. Even if you use direct3d or opengl in output. The thing is that after starting the game the window is much bigger than was set to be when FMVs play and when the level starts the window goes back to 640x480 or 800x600. I wonder if there is a way to force it to stay the same size at …

Re: Dosbox with Gilde2x.ovl

That's too bad. Will it ever be implemented? Another question: since I can't get the fullscreen in glide mode how can I make the DosBox window bigger? I did change the window resolution to 800x600 and then to 1024x768 but it doesn't seem to make any difference. Am I doing something wrong? The DosBox …

Re: Dosbox with Gilde2x.ovl

Well, in XP it works just fine. In Vista the game (Tomb Raider 1) starts fine I can watch the FMVs but at the main menu the screen goes black. When I select the new game from the passport (blindly) the intro FMV before the first leve plays and I can watch it but when the level starts the screen goes …

Re: Dosbox with Gilde2x.ovl

Qbix - Could you please post the dosbox.conf file that you use on your Vista? I have a lot of problems on Vista trying to run TR in DosBox. ykhwong - it runs just fine on XP with ATI card I have. I get an error message: "unsupported glide version 135" but the game itself runs just fine.

Re: Dosbox with Gilde2x.ovl

Maybe I have the wrong version of one or more files needed to make it work? Could someone that has managed to make Tomb Raider 1 working on DosBox in glide mode post the files: glide2x.ovl, glide2x.dll, dosbox.conf and tomb.exe (Voodoo Rush version)? It would be greatly appreciated. Thank you.

Re: Dosbox with Gilde2x.ovl

Thanks for replying, gulikoza. Where the glide2x.ovl file would be? I look through all the folders in DosBox downloaded from your and Daum Cafe site and the only glide2x file I found was a DLL file. Sorry if this sounds like a dumb question but where I suppose to get those files from? Thanks.

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