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Re: Direct3D patch

You must be joking, right? OpenGL + HQ2x filtering bring my computer to an utter crawl when used. As I saild, mine too. But: Speed is roughly like advmame2x, but there are still some sound-related issues (due to cache trashing, it seems). ( http://sourceforge.net/tracker/index.php?func=detail&aid= …

Re: Direct3D patch

Wow! OpenglHQ rocks, and I didn't event test it... There's a lack of clear documentation. * Both opengl and openglnb run extremely slow for me, especially openglnb, which I think is opengl with nearest filtering. (at 35fps, max 4500 CPU cycles) * However, openglhq is the FASTEST hardware scaler with …

Re: Direct3D patch

I don't know if this is the right place to post this, but... I like the scale2x.fx shader, and it's faster than 2xSaI.fx; however it has a problem: it doesn't work very well with photorealistic images with countinuous tones, such as carefully hand-shaded sprites. Having no idea of anything, I took a …

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