Re: Problems getting network working
Posted on 2005-10-18, 14:58
Re Armada Proving Grounds: I would say the desync errors are caused by timing issues. I participated in a few matches online and the issue tended to be minimized when we were all around 6000 cycles. Looking into it. Re Armada and NetBIOS: seems to be fully playable, both using Hal's patch which …