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Re: D-Fend Reloaded (DOSBox frontend)

This is a problem of the latest ykhwong's DOSBox build with Windows 8.1 Probably. But since I had the bug only while using D-Fend Reloaded instead of plain ykhwong's build, I beleived it was the cause. It seems I was mistaken. or to be more precise: A problem with the version of Simple Direct Layer …

Re: Mouse Movement Bugged (Dosbox Daum)

I seem to have the very same problem in Win8.1. BUT - only while using D-Fend Reloaded. With plain ykhwong 's build everything is OK, whether games are being launched by means of .bat file or through ykhwong 's GUI. P.S. This is probably offtop here, but I can not use OpenGL HQ output in ykhwong 's …

Re: New CyclesAuto feature

When in autocycle mode, the cycles are always limited to what it was set before autocycle mode was activated (if activated with ctrl-=). If autocycle mode is started from dosbox.conf, the cycles are limited to 150.000. And you can always change the limit with ctrl-f11/f12. This works the same as …

Re: New CyclesAuto feature

> If you got sound stuttering, try a fixed cycle count using the dynamic core if possible. The problem is, many games have different "ideal" cycle requirements on some stages. For example, in Privateer there are 3 parts: cinematic sequences, land views and space combat. During the cinematics the …

Re: New CyclesAuto feature

The TimeSync patch created problems with certain games, especially non-working sound detection. Maybe it created problems with sound detection, I don't know. I've never used autodetection anyway (if that was what you meant). The AutoCycles creates problem with about 60% games I have (minimum), and …

Re: New CyclesAuto feature

huh? Since you obviously know so much about how timesync and autocycles work explain to us how TimeSync is so much better than AutoCycles. Please. I'd really like to hear this. First of all, I apologize if I did hurt anyone's feelings.:kiss: Second, I don't know "much about how timesync and …

Re: New CyclesAuto feature

Interesting, why include this glitchy feature, when there was perfectly working and MUCH better "timesync" patch? Now timesync considered "obsolete" by Gulikoza, while "cyclesauto" remains completely useless so far (considering sound problems and impossibility of speed regulation). 🙁

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