Re: VIDEO - 3dfx voodoo emulation (SDL1)
Posted on 2022-09-06, 17:47
I think using SDL thread primitives would be a better choice than creating new Voodoo* primitives based solely on building for win32/non-win32. Ah, yes that makes much more sense for a DOSBox which has SDL :-) I updated the patch and removed the custom thread primitives. Is this code 64-bit …