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Re: SBEMU: Sound Blaster emulation on AC97

Not sure if this will help with the newer video chipsets but I did find this a while ago in relation to vbe issues with newer cards: https://web.archive.org/web/20020619230758/http://unirefresh.demonews.com/videoproblems/ " Videoproblems So, you are trying some of your old dos programs and find out …

Re: SBEMU: Sound Blaster emulation on AC97

Hey, I got sound in doom working. All I had to do was modify this line in config.sys to: DEVICE=C:\DOS\JEMMEX.EXE I=B000-B7FF Now it ran, with sound and all. Man, I wish there was a souped up config.sys all ready for people with way too modern system to use jemmex in all kinds of compatability modes …

Re: SBEMU: Sound Blaster emulation on AC97

MSI X470 Gaming Plus Max Onboard Audio SbEmu latest beta. Epic Pinball OK, but with static noise (Sound Blaster Clone has to be selected. Any other will triple the speed of the sound) Doom Freezes PC, same as before Doom 2 Plutonium Experience OK, No issues Doom 2 TNT OK, No issues Duke Nukem 3D, …

Re: SBEMU: Sound Blaster emulation on AC97

I suppose that as long as SETPVI.EXE makes me lose my video signal, and DOOM needs SETPVI.EXE, there's not much that can be done even though it would then detect my audio card. You could try the MBF doom port - it doesn't need this PVI hack... It just randomly crashes at startup. Divide overflow …

Re: SBEMU: Sound Blaster emulation on AC97

REM that line in start.bat, and it inits, but "No soundcard found", while in the two downloads on the first page, I get intel hda found. That's interesting - and there's a good chance to overcome this little hurdle. I changed the way how HDA devices are scanned - using PCI BIOS function "find …

Re: SBEMU: Sound Blaster emulation on AC97

I tried SBEMU 1.0 beta 2b with Wolfenstein 3D. It started nicely with music but as I first shot the SFX sound scattered the screen by some unreadable error, speaker shortly beep and system hanged I remember that kind of error, but thought it has been fixed long ago. Perhaps it's a different cause …

Re: SBEMU: Sound Blaster emulation on AC97

I tried SBEMU 1.0 beta 2b with Wolfenstein 3D. It started nicely with music but as I first shot the SFX sound scattered the screen by some unreadable error, speaker shortly beep and system hanged... Quake DOS version works fine. I had exactly the same error with ZSNES https://www.vogons.org/ …

Re: SBEMU: Sound Blaster emulation on AC97

MSI X470 GAMING PLUS MAX AMD Ryzen 1800x 6700xt Onboard audio MS-DOS 6.22, and the games I've tested are: Big Red Racing Command Keen 4: Secret of the Oracle Sound works great! 2d:00.3 Audio device: Advanced Micro Devices, Inc. [AMD] Family 17h (Models 00h-0fh) HD Audio Controller Registered as snd_ …

Looking for a recommendation on ISA IDE controller card, or Network Controller Card with XT-IDE burnt on chip for 5170

Hi, I do not wish to replace the BIOS chips on my 5170. I have an MFM drive that I wish to take backup of, before I low level format the drive. For that, I wish to transfer the files on to a CF card. I know that the 5170 has issues with the XT-IDE 8-bit ISA card, but have also read that as long as I …

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