VOGONS

Common searches


Search results

Display options

Re: Leaked Windows 9 screenshot

in Milliways
archsan wrote: Windows9 Windows8 Windows98 […] Show full quote Windows9 Windows8 Windows98 I kind of like the naming convention here. I wonder which follows after windows9 - windowsX or windowsP

Re: TinyGL as a MiniGL driver

in Milliways
Sure, why not. Only, implementing the features needed to run anything slightly more modern would probably take more code than what TinyGL currently has. =) I'm not all that sure about the fastness.. Anyway, there's been several projects similar to this, like http://titaniumgl.tk/

Re: Fastest CPU for DOSBox

I have a somewhat different question: has anyone studied how new architectures work with DosBox? I remember that in the old days P4s were miserably weak under DosBox compared to the AMD lineup. The reason for that was P4's 100-mile long pipeline, which suited (most) native x86 binaries just fine. …

Re: This PC had me scratching my head

in Milliways
First thing that came to mind was a table with holes in it through which both the power cables and the ventilation could go through.. hiding at least some of the "ugly cables". Then I remembered that some people use sort of metal cages to hold their PCs under their desks - they're hung in the air, …

Re: How many people actually use 1080p?

in Milliways
When I was shopping for a monitor a few months back, I realized that 1080p is pretty much the only option out there. So here I am, with my first widescreen monitor ever, and it's actually kinda nice. We'll see if my next one will be a 4k monitor. With the pace I update my monitors, that's actually …

Re: directx / opengl / whatever wrappers and 3d vision

in Milliways
Registered just to let you know that for years I have been keeping an eye out for this type of wrapper. Hope you can make it work but if not, at least it's an interesting to see the process involved at trying to do it. Well, don't hold your breath - even if I get CS to work, I can't promise it'll …

Re: directx / opengl / whatever wrappers and 3d vision

in Milliways
Clippers and palettes that are implicitly released... ( wrapper interface never receives a release call that returns "0" ) Didn't know that, but I suppose we can live with a few gigabytes of leaks today before having problems.. =) the wrapper interface doesn't need its own separate ref counting, it …

Re: directx / opengl / whatever wrappers and 3d vision

in Milliways
Pondering whether I should bother learning dx9 or to use OpenGL as the back-end.. if I used gl1.x (which should be more than enough), I could use gldirect to handle the directx transform. On the other hand, a direct dx9 output would be cleaner, and some stuff (like render states) should, more or …

Page 1 of 7