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Creative 3D Blaster VLB and GLINT? also Laguna

I'm trying to understand something... Apparently there was the Creative 3D Blaster cards. In both VLB and PCI. But apparently it's completely different hardware? The VLB is apparently based around the 3d Labs GLINT chip, whereas the PCI version is based around the Verite Rendition chips. What i'm …

early GLIDE games vs wrapper compatibility

Do the GLIDE wrappers work with ALL early 3dfx supporting games? Or do certain games like Mechwarrior 2, which AFAIK drove the voodoo 1/2 directly and apparently will not work with a voodoo3, refuse to use such a wrapper? Does anything in DOSBOX get around this (I heard they were working on 3dfx …

Re: what does DOSBOX still do imperfectly?

DOSBox has never supported AWE32 or ASP/CSP, so according to the topic this functionality does not apply. DOSBox has never supported AWE32 or ASP/CSP, so according to the topic this functionality does not apply. They've been mentioned for the sake of the "probably unlikely to do in the future" bit. …

Re: Early dual/triplehead gaming?

The dos game Back to bagdad supported an optional herules monitor for the mfd (radar screen) I just had to say thank you so much for that tidbit, that is just so cool. :) I knew that back in the day certain programming tools would for instance let you run a VGA monitor with Hercules on the side …

Early dual/triplehead gaming?

What early games supported multiple monitors? Either natively or with hacks. Referring to it before it was basically built into windows XP as an easy thing that is, like win98 era or before. Also curious which hardware had support for it. I would imagine there probably wasn't anything before the PCI …

Early games w/higher resolution than normal for era

Pretty self explanatory. :) For instance, prior to about 1994 just about everything in color was usually going to be 320x240 ModeX VGA. Which games supported SVGA? Or some other higher resolution mode like 640x480 just with less colors? Did any early games up to then support 800x600 or even 1024x768 …

what does DOSBOX still do imperfectly?

I'm aware that DOSBOX is the shiznit for probably 95% plus of all older DOS games, i'm just curious from those more familiar with possible limitations that it may have, what things does it not do perfectly and is probably unlikely to do in the future? For instance, the only issue I know of offhand …

Re: Which Operating System to go for?

Do a search for DriverPacks... I can't be more specific than this, because it's just from my notes about putting together an ultimate install disc that I haven't gotten around to yet... but both win98 and XP have had people put together large multi hundred meg sets of drivers that practically make …

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