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Re: Dosbox and Fluidsynth on OS X

The default config file had "midiconfig=", and that doesn't work. It will even mess up the Audio MIDI Setup program if it's open while trying to run DOSBox this way. It's not the same as "midiconfig=0" which just produces no output.

Re: Dosbox and Fluidsynth on OS X

It looks the game uses only GM. If i am doing everything correctly it sounds way worse than default windows synth. Half of the sfx I hear in intro are just chopper or telephone ringing (by the way, there are no choppers nor telephones in dune 2) ;) It all sounds correct here through FluidR3, no …

Dosbox and Fluidsynth on OS X!

:surprised: I have music through FluidSynth on OS X 10.6! :cool: And it proved to be easy, if you know where to look. The only required software is FluidSynth itself. It was this post by jez that put me on the right track. In a nutshell, this is what you need to do: Install fluidsynth (e.g. through …

Re: Adlib and MIDI

Yes, both CoreAudio and CoreMIDI are OS X frameworks. The difference between both is that CoreAudio will render the music through the built-in OS X synthesizer, and CoreMIDI will route MIDI commands to any device that has been configured in Audio MIDI Setup (if any).

Re: Dosbox and Fluidsynth on OS X

I don't have Dune 2, but FluidR3 is very good overall: http://soundfonts.homemusician.net/collection … _release_3.html It has two separate files (GM and GS) that need to be loaded together to get the full GS instrument set. For most old games the GM set should suffice.

Re: Dosbox and Fluidsynth on OS X

In the meantime I have found out that the standard instrument set that QuickTime uses is stored in /System/Library/Components/CoreAudio.component/Contents/Resources/gs_instruments.dls I figured, if I replace this file with a better one, the instruments will probably be less icky. First attempts to …

Re: Dosbox and Fluidsynth on OS X

I'm reanimating this old thread because I have exactly the same question. Have you (or anyone else) had any success in either getting DOSBox in OS X connected to fluidsynth, or changing the QuickTime soundfont? I'm currently playing System Shock in DOSBox, and the music sounds pretty awful rendered …

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