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Re: PCI sound in DOS

WOW. I just looked at the card. The gameport IS NOT ELECTRICALLY CONNECTED. There's a gameport on the backplate, but there is no connection between it and the PCB. It's missing a bunch of caps and resistors in that general area, too, so it's not something a simple solder job could fix either.

Re: PCI sound in DOS

Okay, so I figured out a few things about the card. First off, the card DOES work flawlessly - sometimes. Every few reboots or so, the sound will stutter under DOS. A cold boot usually fixes it. I was testing the card with my headphones, and when the second channel of a stereo sample came in I would …

Re: PCI sound in DOS

Okay, so back to PCI sound cards... The Solo-1 has pretty much been a disaster. First of all, the ESS DOS configuration utility rarely works. When it does work, it insists on setting the chip up for PC/PCI DMA emulation. Since my motherboard doesn't have the sideband pins, that's rather useless. So …

Re: PCI sound in DOS

When I refer to "real mode", I mean Real Mode DOS, as in entering DOS through the "Restart in DOS Mode" feature of Win 95-98se. I do not mean "real mode" as in a CPU mode on the 80286 and higher CPUs. Whether a game runs in real or protected mode is not particularly relevant to whether it will …

Re: PCI sound in DOS

I have an i810 chipset. Your posts seem to imply DDMA will only work with 440BX. EDIT: Wait, it says DDMA is needed for real mode. Tie Fighter runs in protected mode, does it not? I would assume later games would as well.

PCI sound in DOS

I just bought a Pentium III machine with four PCI slots. Obviously this isn't ideal for DOS, but I'm going to try my best to make do. http://en.wikipedia.org/wiki/Ensoniq_AudioPCI According to that article, the AudioPCI has full DOS compatibility. I've also seen good things in these forums, along …

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