Re: Glide patch
Posted on 2011-05-16, 22:52
That worked! I just added the glShadeModel(GL_SMOOTH) at the end of the InitOpenGL() function, and now looks correct at startup. Thank you, gulikoza! Also, I modified openglide to calculate the horizontal resolution at 16:10 rather than 4:3 to make it fill the screen on my laptop (This was active in …