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Rgb2x Algorithm Details?

Can anyone explain the exact steps taken by the rgbNx scaler? Looking at the Doom face it seems like it's trying to simulate a shadow mask CRT screen, but the image contains more than just red, green and blue dots (it seems to have yellow/orange ones as well, in a square pattern instead of a …

Re: DOSBox 0.73 and World of Xeen CD

Glad you got it working! 😀 Just tried re-ripping CD 2 using ImgBurn, and it gives the same values as yours, minus 2 seconds. But it creates a POSTGAP of 00:02:00 after the data track 😕 Either way, I guess one of the two cue's will work depending on which version of the game you have.

Re: DOSBox 0.73 and World of Xeen CD

Ok, try these cue's and see if they work for you: CD1: FILE "NEW_WORLD_1_WORLD_OF_XEEN.BIN" BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 TRACK 02 AUDIO INDEX 01 05:46:14 TRACK 03 AUDIO INDEX 01 08:19:53 TRACK 04 AUDIO INDEX 01 08:39:54 TRACK 05 AUDIO INDEX 01 09:23:73 TRACK 06 AUDIO INDEX 01 09:49: …

Re: DOSBox 0.73 and World of Xeen CD

The CD audio works fine for me, and I use the same method of mounting the images as you do. I believe they are recorded as long audio tracks with multiple conversations, and the game then seeks to a particular point depending on what's being said. So by the sounds of it your cue sheet is being …

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