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Re: (Yet Another) Ultima 7 & MUNT issue

T hinking about it... (mind you, after 9 years) U7STRAX.DRV is only for U7 - The Black Gate . Does anybody know what is the change to be done for U7 - Serpent Isle to work the same, that is, not paying attention to MT-32 enforced delay? I take the file to be modified in this case is \STATIC\ …

Re: (Yet Another) Ultima 7 & MUNT issue

W ell, there're some people who claim that this pause also happens on real hardware while others (post from pianoman72 at that thread I linked before) swear it doesn't. In my particular case I used to play it on a 486 DX2/66 and I can't remember this annoyance for the life of me. Sadly, I haven't …

Re: (Yet Another) Ultima 7 & MUNT issue

T rue story!! Thanks a lot for clarifying this for me, NewRisingSun ! The patched U7STRAX.DRV works flawlessly, though now I'm gonna spend some time deciding about using the patched version or rather keep the most pure emulation experience with the original file. :confused: Now if only somebody …

(Yet Another) Ultima 7 & MUNT issue

W ell, I just cannot type here anymore unless I spend a couple of lines to say THANKS to past and current MUNT developers. Yesterday I tried the latest MUNT DOSBox patch and WinMM driver and the progress I've seen there compared to the one I've been using to date (from DOSBox 0.72 SVN) is …

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