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Re: Sound lag

Lastly, since you were tweaking the blocksize and prebuffer before, try setting them back to default now that the game is correctly configured. The opposite worked. Now that I'm using SB, these settings effect lag in the expected way. After reducing them to blocksize=128 and prebuffer=2, the sound …

Re: Sound lag

Thanks! Seeing that the sound basically worked, it never even occured to me to examine the games' sound settings. Constructor has apparently auto-detected the Gravius Ultrasound device. When I set it to SB the problem was significantly reduced (it doesn't matter which IRQ I choose for the SB, though …

Re: Sound lag

ASUS P5B-V Intel Core 2 Duo E4500 (overclocked to 3GHz) Corsair DDR2 2*2GB 800MHz Sparkle Nvidia Geforce 8600GT Western Digital Raptor 150GB Sound: Integrated on Board ( ADI® AD1988A 8-channel High Definition Audio CODEC) Driver version: 5.10.1.6110 Windows XP Home Edition SP2 32-bit DOSBox 0.72 …

Sound lag

Hi. This has happened to me in other games as well, but I'll take "Constructor" as an example. The problem is simple - there is a delay of about 300ms between the time a sound effect is supposed to start and the time it does. I have tried reducing the mixer blocksize and prebuffer to very low values …

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